@startuml
sprite $play_circle [48x48/16] {
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00000008FFFFFFFFFE318FFFFFFFFFFFFFFFFFFF10000000
00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
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0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFE2000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000
000000000009FFFFFFFFFFFFFFFFFFFFFFFE300000000000
0000000000006FFFFFFFFFFFFFFFFFFFFFD2000000000000
00000000000002CFFFFFFFFFFFFFFFFFF800000000000000
0000000000000004CFFFFFFFFFFFFFF91000000000000000
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000000000000000000000134321000000000000000000000
000000000000000000000000000000000000000000000000
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}


!define FA_PLAY_CIRCLE(_alias) ENTITY(rectangle,black,play_circle,_alias,FA PLAY_CIRCLE)
!define FA_PLAY_CIRCLE(_alias, _label) ENTITY(rectangle,black,play_circle,_label, _alias,FA PLAY_CIRCLE)
!define FA_PLAY_CIRCLE(_alias, _label, _shape) ENTITY(_shape,black,play_circle,_label, _alias,FA PLAY_CIRCLE)
!define FA_PLAY_CIRCLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,play_circle,_label, _alias,FA PLAY_CIRCLE)
skinparam folderBackgroundColor<<FA PLAY_CIRCLE>> White
@enduml